Brigham Toskin (earthian) wrote,
Brigham Toskin

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And it all comes tumbling down...

Ok, the DE fiasco has been solved, thanks to JWV. Disaster averted. We can see the world rendering with the properly set up viewing Rect. Success.

Movement code of sorts was hacked into the app, but it wasn't satisfactory to me, so I tried to port the movement code from. I'm pretty sure I was REALLY close to getting it to work, and suddenly, the coding gods were angered by me. I'm not sure what I did to piss them off, but now I'm getting like 60 errors per module. Now, I'd say this was my fault, but the errors are all in the genesis headers!

I didn't touch them, I swear!!!
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